13-Feb-2008

GTA IV: Back To Basics

"In many ways it's a bigger leap going from San Andreas to GTA IV than it was going from 2D to 3D."

So says Jeronimo Barrera, Rockstar Games Vice President of Product Development, as he demonstrates the progress on Grand Theft Auto IV.

In an interview on gaming website Kotaku he explains how the development team decided to go back to basics with the game engine and have seen incredible results.

Check out the article, which includes plenty of screenshots, to whet your appetite for one of the most eagerly anticipated games on PC.

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